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The Binding of Isaac: Rebirth

Games like The Binding of Isaac: Rebirth

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About The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth is Nicalis's remake of Edmund McMillen's roguelike dungeon crawler, where Isaac fights his way through randomized, Zelda-style basement rooms using tears as his main weapon and a huge pool of strange, often gross item pickups to build a run around. Every run restarts the layout and your items from scratch, so no two basements play the same. We like it for how one weird item combo can completely rewrite how a run feels.

Genre
Roguelike shooter
Players
Single-player, local co-op
Perspective
Top-down
Developer
Nicalis

Available on PC, PlayStation, Xbox and mobile.

View on Steam

Explore games similar to The Binding of Isaac: Rebirth

Showing 10 of 30 results · Filter or sort to explore more matches

The Binding of Isaac: Repentance

The Binding of Isaac: Repentance

Shares roguelike, action roguelike and replay value with a similar overall feel.

RoguelikeAction RoguelikeReplay ValueDungeon Crawler

100%

match

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Game details for The Binding of Isaac: Repentance

The Binding of Isaac: Repentance vs The Binding of Isaac: Rebirth: at a glance

The Binding of Isaac: RepentanceThe Binding of Isaac: Rebirth
PlatformsXbox · PlayStation · PC · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Check the current Steam listing
Never Split the Party

Never Split the Party

Built around action roguelike, roguelike and replay value, much like the game you started from.

Action RoguelikeRoguelikeReplay ValueDungeon Crawler

91%

match

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Game details for Never Split the Party

Never Split the Party vs The Binding of Isaac: Rebirth: at a glance

Never Split the PartyThe Binding of Isaac: Rebirth
PlatformsPCPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Check the current Steam listing
Dungreed

Dungreed

Leans on action roguelike, roguelike and dungeon crawler — the same pull that makes the original click.

Action RoguelikeRoguelikeDungeon CrawlerRoguelite

85%

match

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Game details for Dungreed

Dungreed vs The Binding of Isaac: Rebirth: at a glance

DungreedThe Binding of Isaac: Rebirth
PlatformsPlayStation · PC · Mobile · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Co-opYes, local co-opNo
Game modesSingle-playerSingle-player · Multiplayer

Why we think it fits

Dungreed shares Isaac's randomized dungeon runs and item-hunting loop, with side-scrolling action and local co-op for a friend to join the run.

What’s different from The Binding of Isaac: Rebirth?

Its side-scrolling platforming and skill-tree progression between runs give it a different rhythm than Isaac's top-down rooms.

Check the current Steam listing
Wizard of Legend

Wizard of Legend

Brings action roguelike, roguelike and dungeon crawler to the table, with its own spin.

Action RoguelikeRoguelikeDungeon CrawlerPixel Graphics

80%

match

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Game details for Wizard of Legend

Wizard of Legend vs The Binding of Isaac: Rebirth: at a glance

Wizard of LegendThe Binding of Isaac: Rebirth
PlatformsPlayStation · PC · Mobile · Xbox · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Game modesSingle-player · Shared/split-screen co-opSingle-player · Multiplayer
Check the current Steam listing
Risk of Rain

Risk of Rain

Shares action roguelike, roguelike and pixel graphics with a similar overall feel.

Action RoguelikeRoguelikePixel GraphicsDifficult

80%

match

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Game details for Risk of Rain

Risk of Rain vs The Binding of Isaac: Rebirth: at a glance

Risk of RainThe Binding of Isaac: Rebirth
PlatformsPlayStation · PC · Xbox · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime19h33h
Game modesSingle-player · Co-opSingle-player · Multiplayer

Why we think it fits

The original Risk of Rain pairs Isaac's item-stacking, run-based structure with a difficulty that climbs the longer you take, pushing you to balance greed against survival.

What’s different from The Binding of Isaac: Rebirth?

Its 2D side-scrolling action and escalating time pressure are a different kind of tension than Isaac's room-by-room exploration.

Check the current Steam listing
Spelunky

Spelunky

Built around action roguelike, roguelike and replay value, much like the game you started from.

Action RoguelikeRoguelikeReplay ValueDifficult

78%

match

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Game details for Spelunky

Spelunky vs The Binding of Isaac: Rebirth: at a glance

SpelunkyThe Binding of Isaac: Rebirth
PlatformsPlayStation · PC · Xbox · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime85h33h
Game modesSingle-player · Shared/split-screen PvP · Shared/split-screen co-opSingle-player · Multiplayer

Why we think it fits

Spelunky applies the same permadeath, randomized-room philosophy to platforming instead of top-down shooting, turning traps, gold and fragile health into Isaac-style tension.

What’s different from The Binding of Isaac: Rebirth?

Its platforming-focused physics and lack of a shooting-based item system make the moment-to-moment challenge quite different from Isaac's rooms.

Check the current Steam listing
Nuclear Throne

Nuclear Throne

Leans on action roguelike, roguelike and difficult — the same pull that makes the original click.

Action RoguelikeRoguelikeDifficultPixel Graphics

75%

match

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Game details for Nuclear Throne

Nuclear Throne vs The Binding of Isaac: Rebirth: at a glance

Nuclear ThroneThe Binding of Isaac: Rebirth
PlatformsPlayStation · PC · Xbox · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime80h33h
Game modesSingle-player · Shared/split-screen co-opSingle-player · Multiplayer

Why we think it fits

Nuclear Throne keeps Isaac's run-based, item-driven structure but speeds everything up into fast, twin-stick combat through a mutated post-apocalyptic wasteland.

What’s different from The Binding of Isaac: Rebirth?

Its faster pace and smaller item pool make each run shorter and punchier than Isaac's slower, puzzle-like room exploration.

Check the current Steam listing
Dreamscaper

Dreamscaper

Brings action roguelike, replay value and roguelite to the table, with its own spin.

Action RoguelikeReplay ValueRogueliteDungeon Crawler

73%

match

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Game details for Dreamscaper

Dreamscaper vs The Binding of Isaac: Rebirth: at a glance

DreamscaperThe Binding of Isaac: Rebirth
PlatformsXbox · PC · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Game modesSingle-playerSingle-player · Multiplayer
Check the current Steam listing
Ravenswatch

Ravenswatch

Shares action roguelike, roguelike and replay value with a similar overall feel.

Action RoguelikeRoguelikeReplay ValueDifficult

73%

match

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Game details for Ravenswatch

Ravenswatch vs The Binding of Isaac: Rebirth: at a glance

RavenswatchThe Binding of Isaac: Rebirth
PlatformsXbox · PlayStation · Switch · PCPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Check the current Steam listing
Caveblazers

Caveblazers

Built around action roguelike, roguelike and replay value, much like the game you started from.

Action RoguelikeRoguelikeReplay ValueRoguelite

72%

match

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Game details for Caveblazers

Caveblazers vs The Binding of Isaac: Rebirth: at a glance

CaveblazersThe Binding of Isaac: Rebirth
PlatformsPlayStation · PC · SwitchPlayStation · PC · Mobile · Xbox
Est. playtime—33h
Co-opYes, local co-opNo

Why we think it fits

Caveblazers brings the same roguelike, permadeath structure to a platforming cave-crawl, with local co-op for tackling runs alongside a friend.

What’s different from The Binding of Isaac: Rebirth?

Its side-scrolling platforming and local co-op option are a different shape than Isaac's single-player, top-down rooms.

Check the current Steam listing

How we find your next game

We look for games that share something worth loving about The Binding of Isaac: Rebirth. The match score compares game data and is relative to the closest match in this list. Our picks below add our own perspective: why each game appeals to us, who it suits, and where it takes a different path.

Our picks, beyond the numbers

5 games like The Binding of Isaac: Rebirth we would recommend for different reasons

The Binding of Isaac: Rebirth makes each run a fresh experiment: which items you find shape what the rest of the run even feels like, and a lucky combination can turn Isaac into something completely different from the character you started with. We picked games that keep that same thrill of discovery and uncomfortable surprise, even where the genre shifts considerably.

A couple of these are close cousins in structure and tone; others take the item-combination idea somewhere faster, slower, or more narrative. Here's where we'd send an Isaac player next.

Enter the Gungeon

Enter the Gungeon

For dodging through bullet-filled rooms

Enter the Gungeon combines dungeon runs with a huge arsenal of guns and a dodge-roll that's as important as any weapon. Like Isaac, every run is built from randomized rooms and items, and a good early pickup can define how the rest of the run plays out.

We'd start here for a player who wants Isaac's run structure and item variety but with more emphasis on precise, bullet-hell-style movement and a lighter, more comedic tone.

Its gun-themed humor and bullet-pattern-heavy combat feel quite different from Isaac's unsettling, body-horror visuals and darker themes — expect a sillier, more arcade-focused version of the same basic loop.

Nuclear Throne

Nuclear Throne

For a faster trip through danger

Nuclear Throne offers rapid, top-down action with mutated characters and constantly changing weapon pickups in a post-apocalyptic wasteland. Runs are shorter and more frantic than Isaac's, with less room to plan and more need to react.

We like it for players who want the next attempt to arrive quickly — less time spent per run means more attempts per session, and the pace rewards quick decisions over careful hoarding.

Its post-apocalyptic tone and character-based mutant cast differ from Isaac's basement-and-bible-horror theme, and runs end faster, for better or worse. Choose this when speed matters more to you than Isaac's slower, more methodical pacing.

Hades

Hades

For runs with a story between them

Hades pairs action roguelike runs with a cast of characters and conversations that develop every time you return to the House of Hades, giving failed attempts an ongoing narrative purpose that Isaac doesn't really offer.

It's our pick when you want a much stronger narrative thread running alongside the item-and-ability experimentation — the story actually rewards repeated attempts rather than treating them as pure practice.

Its mythology, weapon-and-boon system and hand-drawn presentation give it a very different mood from Isaac's grim, surreal tone, and there's a fixed protagonist rather than Isaac's roster of unlockable characters.

Dead Cells

Dead Cells

For action from the side

Dead Cells offers changing weapons and routes in a fast, side-scrolling world, where a new item can shift your whole approach to a level the same way a strong pickup reshapes a run in Isaac.

We'd choose it for someone who enjoys experimenting with a new build each run, but wants that experimentation paired with platforming and movement rather than Isaac's top-down, room-by-room structure.

Its side-scrolling platforming and real-time combat differ substantially from Isaac's top-down rooms and shooting — the physical feel of playing is a genuinely different experience, even with a similar underlying philosophy about runs and items.

Risk of Rain 2

Risk of Rain 2

For building chaos with friends

Risk of Rain 2 lets items accumulate visibly on your character as a run goes on, with enemies scaling up in danger the longer you take — tension that builds the same way Isaac's item stacking can turn a run into something unrecognizable by the end.

We like it for the unpredictable ways a run can develop, especially with up to three friends in online co-op piling items onto each other and watching the chaos compound.

Its 3D, third-person perspective and online co-op support are a real departure from Isaac's solitary, top-down runs, and its sci-fi setting swaps out Isaac's basement horror entirely. Expect a louder, more chaotic version of the same underlying idea.

Where would we start?

For the closest match in structure and tone, start with Enter the Gungeon. Nuclear Throne is our pick when you want runs to move faster, and Hades is where we'd send you for a much stronger story thread. Dead Cells suits a player who wants the item experimentation paired with platforming, and Risk of Rain 2 is the choice for chaotic, item-stacking runs with friends.