
Hades
Our first choice for another journey home
If the reason you are looking for games like Hades II is that you are not ready to leave this version of Greek mythology, our first recommendation is the original Hades. Zagreus is trying to escape the Underworld, rather than confronting the threat that brings Melinoë into her story, but the appeal of returning to a household full of strong personalities is immediately familiar. The gods offer help, relatives have complicated opinions, and the conversations give the next attempt a purpose beyond simply getting further.
What makes it our most straightforward pick is not just the shared setting. We like that a run can be worth remembering for its combination of weapons and boons, while the moments between fights make the characters feel important too. It is the choice we would give someone who wants both sides of Hades II: the urgency of combat and the anticipation of finding out what someone has to say afterward.
The obvious caveat is that it is the earlier game, not another chapter of Melinoë's story. Zagreus has his own relationships and weapons, and the shape of his journey is different. If you have already spent a long time in the House, one of the picks below might offer a fresher surprise.

Children of Morta
For the people waiting between battles
We would choose Children of Morta for a Hades II player who cares as much about the people waiting at home as the monsters on the other side of the door. Its heroes are members of the Bergson family, and their fight against a spreading corruption is framed by the family's life together. That gives the dungeon runs a different kind of purpose: you are not just developing a build, but spending time with a group whose relationships matter to the story.
The variety within the family is part of the attraction for us. Different members bring different approaches to combat, so changing characters can be a reason to rethink how you tackle an encounter. We also like it as an option for someone who wants to share an action RPG with another player, rather than keep every run to themselves.
Do not expect the same constant stream of Olympian banter or the exact speed of Melinoë's fights. Children of Morta has its own pixel-art presentation and a family-centered story. That is precisely why we think it deserves a place here: it carries the idea of caring about a home and its inhabitants somewhere new.

Dead Cells
For the joy of making a build work
Dead Cells is the game we would point to when the favorite part of Hades II is the moment a collection of weapons and abilities begins to feel like a plan. It sends you through a changing, side-scrolling world where movement and quick decisions matter. A weapon that changes how you approach a room can be just as interesting as the distance you manage to travel with it.
We particularly like this recommendation because it changes the physical feel of a run. Hades II's arenas invite you to think about positioning around enemies; Dead Cells asks you to move through a two-dimensional environment as well as fight. That makes it feel like a fresh challenge rather than a substitute that is trying to reproduce Melinoë's adventure.
There is a trade-off: if you come mainly for the relationships and mythology, Dead Cells is not our first choice. Its appeal here is the action, discovery and learning that carry from one attempt to the next. For those priorities, though, we think it is one of the strongest games similar to Hades II to try.

Moon Hunters
For mythology you can share
Moon Hunters is our less obvious pick. It sends you into an ancient, myth-filled world to investigate the disappearance of the moon, and it can be played alone or with friends. We like the idea that your choices contribute to how your character is remembered: it gives a short adventure an identity beyond the enemies you defeat along the way.
The comparison with Hades II is less about matching its combat and more about the pleasure of inhabiting a world that feels shaped by stories and belief. If the gods, personalities and atmosphere are what stay with you, Moon Hunters is a way to follow that interest somewhere that does not look or sound like another trip through Supergiant's Underworld.
Its scale and pace are different, and the combat is not a one-for-one replacement for Hades II. We would suggest it to someone curious about shared mythology and replaying an adventure with different choices, not someone seeking an identical succession of boss fights.

Noita
For magical experiments with consequences
Noita earns its place here because magic feels like something to experiment with, rather than simply a set of attacks to equip. It is a side-scrolling action roguelite in a world whose materials can react to what happens around them. Fire, liquids and spells make the environment part of the problem you are trying to solve, which gives the idea of a magical build a very different character from Hades II.
What appeals to us is the possibility that the world itself becomes part of a plan. If you enjoy asking what a new combination might do, Noita gives that curiosity plenty of room. It is also a strong wildcard in this list: the connection is the excitement of experimentation, not a shared cast or Greek setting.
We would not recommend it as a comfortable replacement for Hades II's carefully framed conversations. Its side view, physical simulation and punishing surprises make it a more unpredictable choice. Start here if the prospect of learning through experiments sounds exciting, and choose Hades or Children of Morta if character relationships are your priority.