Similargaming.com
Hollow Knight

Games like Hollow Knight

Discover games similar to Hollow Knight, and find your next adventure.

About Hollow Knight

Hollow Knight is Team Cherry's 2D Metroidvania set in Hallownest, a ruined, insect-filled kingdom you explore with a nail for a sword and an ever-growing set of charms and movement abilities. Its hand-drawn world rewards backtracking as new upgrades unlock routes that were closed before, and its bosses demand real precision to beat. We like how much atmosphere it builds from silence and ruin alone, without ever leaning on dialogue to do the work.

Genre
Metroidvania / action-adventure
Players
Single-player
Perspective
Side view
Developer
Team Cherry

Available on PC, PlayStation, Xbox and Nintendo Switch.

View on Steam

Explore games similar to Hollow Knight

Showing 10 of 30 results · Filter or sort to explore more matches

Hollow Knight: Silksong

Hollow Knight: Silksong

Built around metroidvania, souls-like and difficult, much like the game you started from.

MetroidvaniaSouls-likeDifficultPlatformer

100%

match

View game
Game details for Hollow Knight: Silksong

Hollow Knight: Silksong vs Hollow Knight: at a glance

Hollow Knight: SilksongHollow Knight
PlatformsXbox · PlayStation · PC · SwitchXbox · PlayStation · PC · Switch
Est. playtime52h36h
Difficulty (1–5)55
Game modesSingle-playerSingle-player

Why we think it fits

Silksong is the direct sequel, putting Hornet through a new, haunted kingdom built on the same foundation of exploration and demanding combat that made the original work.

What’s different from Hollow Knight?

Hornet's needle-and-ribbon moveset plays faster and more aggressively than the Knight's nail-and-spells combat.

Check the current Steam listing
Blasphemous

Blasphemous

Leans on metroidvania, souls-like and dark fantasy — the same pull that makes the original click.

MetroidvaniaSouls-likeDark FantasyPlatformer

86%

match

View game
Game details for Blasphemous

Blasphemous vs Hollow Knight: at a glance

BlasphemousHollow Knight
PlatformsPlayStation · PC · Mobile · Xbox · SwitchXbox · PlayStation · PC · Switch
Est. playtime24h36h
Difficulty (1–5)55
Game modesSingle-playerSingle-player

Why we think it fits

Blasphemous keeps the 2D exploration and hard-won unlocks, but pours them into Cvstodia, a world of religious guilt and body horror that's far more grotesque than Hallownest.

What’s different from Hollow Knight?

Its violence and platforming precision are considerably harsher, and the tone leans unflinching rather than melancholic.

Check the current Steam listing
Nine Sols

Nine Sols

Brings metroidvania, souls-like and platformer to the table, with its own spin.

MetroidvaniaSouls-likePlatformerDifficult

84%

match

View game
Game details for Nine Sols

Nine Sols vs Hollow Knight: at a glance

Nine SolsHollow Knight
PlatformsXbox · PlayStation · PC · SwitchXbox · PlayStation · PC · Switch
Est. playtime26h36h
Difficulty (1–5)55
Game modesSingle-playerSingle-player

Why we think it fits

Nine Sols rebuilds combat around Sekiro-style deflection — slashing, parrying and talisman explosions — inside a hand-drawn 'Taopunk' world blending cyberpunk and Taoist myth.

What’s different from Hollow Knight?

The parry-centric system is stricter and less forgiving than the Knight's spacing-and-spells approach, and the setting reads as science fiction rather than an insect kingdom.

Check the current Steam listing
Ender Magnolia: Bloom in the Mist

Ender Magnolia: Bloom in the Mist

Shares metroidvania, souls-like and dark fantasy with a similar overall feel.

MetroidvaniaSouls-likeDark Fantasy2D

79%

match

View game
Game details for Ender Magnolia: Bloom in the Mist

Ender Magnolia: Bloom in the Mist vs Hollow Knight: at a glance

Ender Magnolia: Bloom in the MistHollow Knight
PlatformsXbox · PlayStation · PC · SwitchXbox · PlayStation · PC · Switch
Est. playtime20h36h
Difficulty (1–5)55
Game modesSingle-playerSingle-player

Why we think it fits

Ender Magnolia is a 2025 spiritual successor to Ender Lilies, following an Attuner named Lilac who recruits companions while saving humans and Homunculi in a ruined world.

What’s different from Hollow Knight?

Its focus on a growing cast of companion abilities gives it a different rhythm than the Knight's own expanding charm-and-spell toolkit.

Check the current Steam listing
Salt and Sanctuary

Salt and Sanctuary

Built around souls-like, metroidvania and difficult, much like the game you started from.

Souls-likeMetroidvaniaDifficultDark Fantasy

79%

match

View game
Game details for Salt and Sanctuary

Salt and Sanctuary vs Hollow Knight: at a glance

Salt and SanctuaryHollow Knight
PlatformsPlayStation · PC · Xbox · SwitchXbox · PlayStation · PC · Switch
Est. playtime32h36h
Difficulty (1–5)55
Game modesSingle-player · MultiplayerSingle-player

Why we think it fits

Salt and Sanctuary takes Dark Souls' stats, gear and bonfire-style rest points and compresses them into a 2D side-scroller, with over 600 weapons, armor pieces and spells to find.

What’s different from Hollow Knight?

It leans explicitly on Souls-style leveling and gear rather than the Knight's charm slots, and it supports local co-op, which Hollow Knight doesn't offer.

Check the current Steam listing
Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights

Leans on metroidvania, souls-like and dark fantasy — the same pull that makes the original click.

MetroidvaniaSouls-likeDark FantasyDifficult

79%

match

View game
Game details for Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights vs Hollow Knight: at a glance

Ender Lilies: Quietus of the KnightsHollow Knight
PlatformsXbox · PlayStation · PC · SwitchXbox · PlayStation · PC · Switch
Est. playtime16h36h
Difficulty (1–5)55
Game modesSingle-playerSingle-player

Why we think it fits

Ender Lilies sends a young priestess through a rain-soaked, ruined kingdom, recruiting the spirits of defeated bosses to fight at her side as she uncovers what destroyed it.

What’s different from Hollow Knight?

Combat is built around summoned spirits rather than the Knight's own nail-and-charm kit, giving fights a different, more delegated feel.

Check the current Steam listing
Death's Gambit

Death's Gambit

Brings souls-like, metroidvania and dark fantasy to the table, with its own spin.

Souls-likeMetroidvaniaDark FantasyPlatformer

77%

match

View game
Game details for Death's Gambit

Death's Gambit vs Hollow Knight: at a glance

Death's GambitHollow Knight
PlatformsPlayStation · PC · Xbox · SwitchXbox · PlayStation · PC · Switch
Est. playtime—36h
Difficulty (1–5)—5
Check the current Steam listing
Valdis Story: Abyssal City

Valdis Story: Abyssal City

Shares metroidvania, platformer and difficult with a similar overall feel.

MetroidvaniaPlatformerDifficult2D

77%

match

View game
Game details for Valdis Story: Abyssal City

Valdis Story: Abyssal City vs Hollow Knight: at a glance

Valdis Story: Abyssal CityHollow Knight
PlatformsPCXbox · PlayStation · PC · Switch
Est. playtime—36h
Difficulty (1–5)—5
Check the current Steam listing
Ori and the Blind Forest: Definitive Edition

Ori and the Blind Forest: Definitive Edition

Built around metroidvania, platformer and great soundtrack, much like the game you started from.

MetroidvaniaPlatformerGreat SoundtrackDifficult

76%

match

View game
Game details for Ori and the Blind Forest: Definitive Edition

Ori and the Blind Forest: Definitive Edition vs Hollow Knight: at a glance

Ori and the Blind Forest: Definitive EditionHollow Knight
PlatformsPC · Xbox · SwitchXbox · PlayStation · PC · Switch
Est. playtime13h36h
Difficulty (1–5)35
Game modesSingle-playerSingle-player

Why we think it fits

Ori and the Blind Forest puts movement at the center of its connected forest world, as Ori works to restore Nibel after a storm sets its collapse in motion.

What’s different from Hollow Knight?

It leans further into platforming challenges than combat, with a warmer, more hopeful tone than Hallownest's quiet dread.

Check the current Steam listing
Blasphemous II

Blasphemous II

Leans on metroidvania, souls-like and difficult — the same pull that makes the original click.

MetroidvaniaSouls-likeDifficultPlatformer

73%

match

View game
Game details for Blasphemous II

Blasphemous II vs Hollow Knight: at a glance

Blasphemous IIHollow Knight
PlatformsXbox · PlayStation · PC · SwitchXbox · PlayStation · PC · Switch
Est. playtime30h36h
Difficulty (1–5)55
Game modesSingle-playerSingle-player
Check the current Steam listing

How we find your next game

We look for games that share something worth loving about Hollow Knight. The match score compares game data and is relative to the closest match in this list. Our picks below add our own perspective: why each game appeals to us, who it suits, and where it takes a different path.

Our picks, beyond the numbers

5 games like Hollow Knight we would recommend for different reasons

Hallownest teaches you to read its own map: a dead end today becomes a shortcut once you've found the right charm or ability, and the pleasure of Hollow Knight is as much about that slow unlocking as it is about any single boss fight. Games similar to Hollow Knight tend to get judged on how demanding their combat is, but that's only half of what makes the original work — the other half is a world that rewards memorizing it.

We picked our five with both halves in mind. Some lean harder into the exploration and the quiet dread of a ruined kingdom; others push the combat toward something sharper and more punishing than the Knight's own nail-and-spell rhythm. None of them is a reskin, and we think that's exactly what makes them worth a Hollow Knight fan's time.

Hollow Knight: Silksong

Hollow Knight: Silksong

Our first choice for a new journey in the same world

Silksong is the direct sequel, released in September 2025, and it hands you Hornet instead of the Knight for a new adventure built on the same foundation: a haunted, interconnected kingdom of silk and song, hordes of enemies, and a climb toward the realm's peak that rewards patient exploration.

We'd point a Hollow Knight player here first, obviously, because it is the most literal continuation available — the same studio, the same commitment to a world worth mapping, and a protagonist who already appeared as a formidable fighter in the original game.

Hornet plays faster and more aggressively than the Knight did, with a moveset built around her needle and ribbon rather than a nail and spells, so even this most direct sequel asks you to relearn your instincts rather than coast on old habits.

Blasphemous

Blasphemous

For a grimmer, more punishing pilgrimage

Blasphemous keeps Hollow Knight's 2D exploration and demanding hack-and-slash combat, then pours it into Cvstodia, a world steeped in twisted Catholic-flavored religious imagery, guilt and body horror. You play the Penitent One, caught in a cycle of death and rebirth, cutting a gory path through a non-linear map while unlocking new abilities to open routes you couldn't reach before.

We'd choose it for a Hollow Knight player drawn to atmosphere as much as mechanics — Cvstodia's dread is more visceral and grotesque than Hallownest's quieter melancholy, and the game leans into that difference rather than softening it.

Its violence and nudity are considerably more explicit than anything in Hollow Knight, and its platforming asks for the same precision as its combat. Go in ready for a harsher, more unflinching tone.

Nine Sols

Nine Sols

For combat built around the parry

Nine Sols, released in 2024 from RedCandleGames, trades the Knight's dodge-and-spacing rhythm for deflection-focused combat explicitly inspired by Sekiro: you slash, parry and set off talisman explosions as Yi, a hero hunting the nine rulers of the fallen realm of New Kunlun.

We like it as a recommendation specifically for the Hollow Knight player who wants exploration and a hand-drawn 2D world to map, but is ready to trade some of the Knight's flexibility for a sharper test of timing and reflexes.

Its "Taopunk" setting — a blend of cyberpunk and Taoist mythology — gives it a visual identity closer to science fiction than Hallownest's insect kingdom, and the parry-centric combat is a stricter, less forgiving skill to learn than the Knight's spacing and spells.

Ender Magnolia: Bloom in the Mist

Ender Magnolia: Bloom in the Mist

For a sadder, companion-driven follow-up

Ender Magnolia, which left early access in January 2025, is a spiritual successor to Ender Lilies set decades later in the post-apocalyptic Land of Fumes. You play Lilac, an Attuner working to save Homunculi and humans alike, recruiting companions and skills as you go, in a 2D dark-fantasy world that owes an obvious debt to Hollow Knight's own melancholy.

We'd suggest it for Hollow Knight players who want that same sorrowful atmosphere and gradual unlocking of new routes, but with a stronger emphasis on commanding a growing cast of companion abilities rather than one character's expanding toolkit.

Its story leans further into a developing cast of rescued companions than Hollow Knight's more solitary journey, and its combat — described by its own developers as revamped from its predecessor — asks for a different rhythm of skill management than the Knight's charms.

Salt and Sanctuary

Salt and Sanctuary

For a Souls-like built in two dimensions

Salt and Sanctuary takes Dark Souls' stats, gear and bonfire-style checkpoints and flattens them into a 2D side-scrolling world — a cursed island of forgotten cities and blood-soaked dungeons, with over 600 weapons, armor pieces and spells to find and upgrade.

We like it for a Hollow Knight player who wants the interconnected 2D exploration to stay, but who's curious what that same map-memorizing instinct feels like wrapped around a full RPG stat and equipment system rather than Hollow Knight's charm-based loadouts.

It leans explicitly on Souls-style progression — leveling, builds, a much heavier emphasis on gear — rather than the Knight's charm slots, and it also supports local co-op, which Hollow Knight doesn't offer. Expect a slower, more stat-driven version of the genre.

Where would we start?

For the most direct continuation of Hallownest's world, go straight to Silksong. Blasphemous is our pick for a grimmer, more punishing atmosphere, and Nine Sols is where we'd send you for a sharper, parry-focused fight. Ender Magnolia suits a player drawn to the companion-and-melancholy side of the genre, and Salt and Sanctuary is the choice when you want full RPG stats and gear layered onto the same 2D exploration.