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XCOM 2

Games like XCOM 2

Discover games similar to XCOM 2, and find your next adventure.

About XCOM 2

XCOM 2 is Firaxis Games's turn-based tactical strategy game, putting you in charge of a resistance movement fighting back against an alien occupation years after humanity lost the first war. Every mission is a tense trade-off between pushing for objectives and keeping your squad alive, since losses here are permanent. We like how much weight that permanence gives every decision.

Genre
Turn-based tactical strategy
Players
Single-player
Perspective
Bird's-eye view
Developer
Firaxis Games

Available on PC, PlayStation, Xbox and Nintendo Switch.

View on Steam

Explore games similar to XCOM 2

Showing 10 of 30 results · Filter or sort to explore more matches

Star Wars Zero Company

Star Wars Zero Company

Shares turn-based tactics, grid-based movement and turn-based combat with a similar overall feel.

Turn-Based TacticsGrid-Based MovementTurn-Based CombatTurn-Based Strategy

100%

match

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Game details for Star Wars Zero Company

Star Wars Zero Company vs XCOM 2: at a glance

Star Wars Zero CompanyXCOM 2
PlatformsXbox · PC · PlayStationPlayStation · PC · Xbox · Switch
Est. playtime40h45h
Difficulty (1–5)—3
Check the current Steam listing
Battle Brothers

Battle Brothers

Built around grid-based movement, turn-based tactics and military, much like the game you started from.

Grid-Based MovementTurn-Based TacticsMilitaryTurn-Based Combat

96%

match

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Game details for Battle Brothers

Battle Brothers vs XCOM 2: at a glance

Battle BrothersXCOM 2
PlatformsPlayStation · PC · Xbox · SwitchPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)33

Why we think it fits

Battle Brothers trades XCOM 2's alien invasion for a procedurally generated medieval world, but keeps the same unforgiving tactical core: positioning, terrain and fatigue matter as much as gear, and losing a veteran brother stings the same way losing a XCOM soldier does.

What’s different from XCOM 2?

There's no overarching base to manage between missions and no sci-fi tech tree — progress comes from contracts, salaries and a traveling company rather than XCOM 2's Avenger and research tree.

Check the current Steam listing
Warhammer 40,000: Battlesector

Warhammer 40,000: Battlesector

Leans on turn-based tactics, turn-based strategy and turn-based combat — the same pull that makes the original click.

Turn-Based TacticsTurn-Based StrategyTurn-Based CombatIsometric

84%

match

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Game details for Warhammer 40,000: Battlesector

Warhammer 40,000: Battlesector vs XCOM 2: at a glance

Warhammer 40,000: BattlesectorXCOM 2
PlatformsPlayStation · PC · XboxPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)33

Why we think it fits

Battlesector reskins a similar turn-based tactical core into the grim 40k universe, fighting in the aftermath of the Devastation of Baal with Space Marines and Blood Angels, and its Planetary Supremacy mode adds a strategic layer of capturing territory not unlike managing the wider war in XCOM 2.

What’s different from XCOM 2?

Its Momentum and Surge systems reward aggressive, high-tempo turns in a way XCOM 2's cover-and-overwatch rhythm doesn't really ask for, and it offers live multiplayer alongside the single-player campaign.

Check the current Steam listing
Jagged Alliance 2

Jagged Alliance 2

Brings turn-based tactics, tactical and turn-based combat to the table, with its own spin.

Turn-Based TacticsTacticalTurn-Based CombatIsometric

81%

match

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Game details for Jagged Alliance 2

Jagged Alliance 2 vs XCOM 2: at a glance

Jagged Alliance 2XCOM 2
PlatformsPCPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)43

Why we think it fits

Jagged Alliance 2 is one of the games XCOM's own tactical DNA traces back to: hire mercenaries with real personalities, take and hold territory, and fight it out in turn-based battles across a small nation in open revolt.

What’s different from XCOM 2?

It's a much older, more systems-dense design with none of XCOM 2's presentation polish or alien enemies — expect a rougher, deeper mercenary sim rather than a sci-fi squad tactics game.

Check the current Steam listing
X-COM: UFO Defense

X-COM: UFO Defense

Shares turn-based strategy, turn-based tactics and turn-based with a similar overall feel.

Turn-Based StrategyTurn-Based TacticsTurn-BasedTactical

79%

match

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Game details for X-COM: UFO Defense

X-COM: UFO Defense vs XCOM 2: at a glance

X-COM: UFO DefenseXCOM 2
PlatformsPC · PlayStationPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)43

Why we think it fits

This is the 1994 original the whole modern XCOM series descends from — the same alien autopsy research, base management and squad losses, just with the rough edges of a 30-year-old interface.

What’s different from XCOM 2?

Expect a far steeper, more opaque learning curve than XCOM 2's streamlined UI and tutorializing, and a slower, more methodical pace overall.

Check the current Steam listing
Mutant Year Zero: Road to Eden

Mutant Year Zero: Road to Eden

Built around turn-based tactics, turn-based combat and post-apocalyptic, much like the game you started from.

Turn-Based TacticsTurn-Based CombatPost-apocalypticTactical

79%

match

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Game details for Mutant Year Zero: Road to Eden

Mutant Year Zero: Road to Eden vs XCOM 2: at a glance

Mutant Year Zero: Road to EdenXCOM 2
PlatformsPlayStation · PC · Xbox · SwitchPlayStation · PC · Xbox · Switch
Est. playtime36h45h
Difficulty (1–5)43

Why we think it fits

Mutant Year Zero comes from former Hitman developers at The Bearded Ladies, and it shows: you scout targets in real-time stealth before triggering XCOM-style turn-based combat, letting you set up an ambush rather than just reacting to one.

What’s different from XCOM 2?

Its small, three-character squad and mutated-animal cast — a crossbow-wielding duck among them — give it a tighter, stranger scale than XCOM 2's larger roster and alien-invasion stakes.

Check the current Steam listing
Fallout Tactics: Brotherhood of Steel

Fallout Tactics: Brotherhood of Steel

Leans on post-apocalyptic, turn-based and tactical — the same pull that makes the original click.

Post-apocalypticTurn-BasedTacticalIsometric

78%

match

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Game details for Fallout Tactics: Brotherhood of Steel

Fallout Tactics: Brotherhood of Steel vs XCOM 2: at a glance

Fallout Tactics: Brotherhood of SteelXCOM 2
PlatformsPCPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)—3
Check the current Steam listing
Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

Brings turn-based tactics, turn-based combat and turn-based strategy to the table, with its own spin.

Turn-Based TacticsTurn-Based CombatTurn-Based StrategyTurn-Based

77%

match

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Game details for Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus vs XCOM 2: at a glance

Warhammer 40,000: MechanicusXCOM 2
PlatformsPlayStation · PC · Mobile · Xbox · SwitchPlayStation · PC · Xbox · Switch
Est. playtime27h45h
Difficulty (1–5)43

Why we think it fits

Mechanicus puts you in command of Adeptus Mechanicus Tech-Priests awakening a Necron tomb world, with a Cognition Points system that gates your strongest abilities the same way XCOM 2's limited action economy forces hard choices each turn.

What’s different from XCOM 2?

Its narrative branches from aboard the Ark Mechanicus and single faction of Tech-Priests give it a more linear, story-focused shape than XCOM 2's open strategic layer and squad customization.

Check the current Steam listing
Jagged Alliance 3

Jagged Alliance 3

Shares turn-based tactics, turn-based combat and turn-based strategy with a similar overall feel.

Turn-Based TacticsTurn-Based CombatTurn-Based StrategyTactical

77%

match

View game
Game details for Jagged Alliance 3

Jagged Alliance 3 vs XCOM 2: at a glance

Jagged Alliance 3XCOM 2
PlatformsXbox · PlayStation · PCPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)33

Why we think it fits

Jagged Alliance 3 lets you recruit and command multiple mercenary squads across an open world in revolt, with online co-op so a friend can fight alongside you through the same campaign — something XCOM 2 never offered.

What’s different from XCOM 2?

Its focus on managing several parties and holding territory across a living country gives it a broader strategic layer than XCOM 2's base-and-missions structure.

Check the current Steam listing
Mordheim: City of the Damned

Mordheim: City of the Damned

Built around turn-based tactics, tactical and perma death, much like the game you started from.

Turn-Based TacticsTacticalPerma DeathTurn-Based

76%

match

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Game details for Mordheim: City of the Damned

Mordheim: City of the Damned vs XCOM 2: at a glance

Mordheim: City of the DamnedXCOM 2
PlatformsPlayStation · PC · XboxPlayStation · PC · Xbox · Switch
Est. playtime—45h
Difficulty (1–5)—3
Check the current Steam listing

How we find your next game

We look for games that share something worth loving about XCOM 2. The match score compares game data and is relative to the closest match in this list. Our picks below add our own perspective: why each game appeals to us, who it suits, and where it takes a different path.

Our picks, beyond the numbers

5 games like XCOM 2 we would recommend for different reasons

XCOM 2's tension comes from how little room it leaves for error — a single bad shot can cost a soldier you've leveled up over a dozen missions, and the war you're managing between missions keeps advancing whether you're ready or not. We looked for games that chase some piece of that: the unforgiving turn-based tactics, the attachment to a squad with real stakes, or the strategic layer humming in the background between fights.

A couple of these are the tactics genre's other big names; others take XCOM's specific DNA — permadeath, limited action economy, a roster you grow to care about — into a completely different setting. Here's where we'd send a XCOM 2 player next.

Battle Brothers

Battle Brothers

Our first choice for the same unforgiving tactical core

Battle Brothers trades XCOM 2's alien invasion for a crumbling low-fantasy world, where the dead rise from crypts and Greenskin hordes gather while you lead a mercenary company across a procedurally generated map. Battles play out on hex-based terrain where height, obstacles and fatigue matter as much as the gear your brothers are carrying.

We'd point a XCOM 2 player here first because it keeps the same unforgiving tactical core — positioning, terrain and resource limits all matter as much as raw stats — and losing a veteran brother to a bad engagement stings in exactly the way losing a XCOM soldier does.

There's no overarching base to manage and no sci-fi tech tree here. Progress instead comes from contracts, salaries and keeping a traveling company fed and paid, so the strategic layer feels grounded and mercenary rather than XCOM 2's Avenger-and-research structure.

Jagged Alliance 3

Jagged Alliance 3

For managing multiple squads across an open world

Jagged Alliance 3, from Haemimont Games, sends a large and distinctive cast of mercenaries into Grand Chien, a resource-rich nation thrown into chaos after its president disappears. You explore the country, earn money, grow your team and fight deeply tactical turn-based battles, with online co-op letting a friend join the campaign — something XCOM 2 never offered.

We'd recommend it to a XCOM 2 player who wants the squad-building and loot-and-upgrade loop they already know, but widened into managing several mercenary parties and holding territory across a country that keeps changing while you're not looking.

That broader strategic layer — training locals, controlling regions, running multiple squads at once — is a real step up in scope from XCOM 2's base-and-missions structure. Expect a bigger, busier game overall, not a tighter version of the same idea.

Mutant Year Zero: Road to Eden

Mutant Year Zero: Road to Eden

For setting up the fight before it starts

Mutant Year Zero: Road to Eden comes from The Bearded Ladies, a studio with former Hitman developers, and it shows: you scout targets in real-time stealth across a ruined, nature-overtaken Earth before triggering XCOM-style turn-based combat, letting you set up an ambush rather than just reacting to whatever the enemy throws at you.

We'd choose it for a XCOM 2 player who enjoys the turn-based combat but wants more control over how a fight begins — sneaking into position with a small, strange squad that includes a crossbow-wielding duck changes the rhythm of every encounter.

Its squad is much smaller and stranger than XCOM 2's larger roster, and the stakes feel more personal and contained than fighting off a global alien occupation. Go in for the stealth-into-tactics loop, not for XCOM 2's scale.

Gears Tactics

Gears Tactics

For a familiar universe with the strategic layer stripped away

Gears Tactics brings the Gears of War universe into turn-based tactics, set twelve years before the first game, as a recruited squad of survivors hunts down a Locust leader. It borrows XCOM 2's squad-building loop wholesale and wraps it in Gears' chainsaw-and-cover combat and tone.

We'd point a XCOM 2 player here when the appeal is specifically the mission-to-mission tactics and squad progression, without the strategic base-management layer XCOM 2 asks you to juggle alongside it.

Its fast-paced, single-campaign structure skips XCOM 2's base layer, research tree and global strategic map entirely in favor of a tighter, more linear story. Pick this when you want the tactics without the extra management.

Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

For a tighter, story-driven tactical campaign

Warhammer 40,000: Mechanicus casts you as a Tech-Priest leading Adeptus Mechanicus operations to prevent a Necron awakening, across 50 hand-crafted missions where a Cognition Points system gates your strongest weapons and abilities — not unlike the hard choices XCOM 2's limited action economy forces every turn.

We'd recommend it to a XCOM 2 player who wants that same careful, resource-gated tactical combat, but told through a single, focused story rather than XCOM 2's open-ended strategic layer and squad customization.

Its narrative follows one faction from a single Ark Mechanicus rather than XCOM 2's broader squad roster and base, giving it a more linear, story-focused shape. It's a tighter, more contained campaign than XCOM 2's ongoing war.

Where would we start?

For the closest match to XCOM 2's unforgiving tactical core, start with Battle Brothers. Jagged Alliance 3 is our pick if you want that same loop widened into a bigger strategic game, Mutant Year Zero is where we'd send you for stealth-first tactics, and Gears Tactics and Mechanicus are our choices when a tighter, story-driven campaign appeals more than XCOM 2's open strategic layer.